#include <windows.h>
#include “gl\glew.h”
#include “gl\gl.h”
#include “gl\glu.h”
#include “glut.h”
#include <stdio.h>
#include <sys/stat.h>
#include <math.h> Continue reading
3D volume using 2D textures in openGL
Leave a reply
#include <windows.h>
#include “gl\glew.h”
#include “gl\gl.h”
#include “gl\glu.h”
#include “glut.h”
#include <stdio.h>
#include <sys/stat.h>
#include <math.h> Continue reading